8/31/2023 0 Comments Diablo 2 resurrected reddit![]() Nintendo just makes good games that they would want to play and so everyone else wants to play them. They don't care if they are a gaming company or a company that makes toasters, they're just in it for the money first and foremost. The people in charge are trying to figure out how to get money from you. It feels like companies like EA, Ubisoft, and Activision/Blizzard have a focus on monetization and marketing before they even start making the game. The people at Nintendo genuinely care about their games and love making them. Meanwhile Nintendo Switch outsold every other console while sticking to the old way of making games. Everyone else is obsessed with their microtransactions and trying to build up hype and a market with free to play games, trying to one up each other on graphics and who has the highest native FPS with the most teraflops. ![]() Nintendo is making tons of money and they still make games the same way they did 35 years ago and their games are still some of the best games ever made. Atari was the first real big fuck up but it made some seriously fun shit before they started over producing carts on super shortened time frames. I really do believe that if we could take every young, modern gamer and toss them back in time to the peak of Atari and then into Nintendo they'd have a completely different perspective. So now we have Fortnite as it is and it's just another game designed specifically for a generation born into the modern internet. But the current development era forces the micro transaction aspect on top of trying to stay competitive in an over saturated market place. Rose colored glasses add to it too.įornite I think is a prime example of a game that originally, when it landed, was pretty darn good all things considered. As years have gone on and as he played more games from newer eras of development his tune changed here and there. ![]() In his eyes, the era of MUDDs and Pong were top notch. When I was a kid, I can recall my uncle talking about MUDDs. People such as yourself like the old game as it is, and so the new game won't ever be good enough unless it's literally the same game. In D4 the compromise is that some items can be traded (such as rare items with exceptionally good rolls), but uniques and legendaries cannot.Ĭomments like yours really highlight an issue with the mindset of comparing an old game to a new one. D2jsp exists because anything and everything can be traded. Not having full trading is a trade-off to minimise RMT. People really complain about grinding forever for a specific item, affix etc but that's why me and so many others want full trading. And you're going to tell me that you feel good about every unique that drops? You're really excited to see Blackhorn's Face or Manald Heal drop?Įveryone talks about the 'amazing feeling' of getting D2 uniques, but unless you're leveling and have a temporary use for them, 90% of them are Charsi food. Doing Baal runs over and over and over is essentially just doing rifts. I don't want to run loot pinata rifts all day, and watch 20 useless legendaries drop.Ĭome on now. The game doesn't have sets, and each class has a number of viable builds. I don't want to be narrowed to a handful of builds or sets. Rares are often the best items in the game. Items also roll with a random set of stats, similar to D2. You actually need to assess the stats of each item that drops to consider whether or not it rolls the stats you need. I don't want to be spoonfed class specific upgrades with a bland gearscore green up arrow.ĭoesn't happen in D4. With all due respect, have you actually played D4? Because a lot of the things you're pining over from D2 actually exist in D4 as you're describing them. It's grindy, it's long, it's repetitive, and it's not for everyone and that's why I liked it. People act like it's a well developed and fleshed out genre with multiple top dogs when in reality d2 is unequivocally king of the genre, has the most impact, staying power and did it best. I just feel like with poe, d3 the nature of arpgs have gotten so far from what makes them good. The item I want might be too rare to loot it myself, but I'll probably find something as good to use as a bargaining chip if I was allowed to find items not for my class more than 3% of the time. I don't want scaled content because it ruins the achievement of getting rare and good items. I don't want to run loot pinata rifts all day, and watch 20 useless legendaries drop. I don't want to be spoonfed class specific upgrades with a bland gearscore green up arrow. Getting that perfect rare is actual gambling, but to me that's what the arpg genre is. This right here seems to be why I get into it with the d3 and d4 people.
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